package kr.co.thornbacksoft.myjumper;

import kr.co.thornbacksoft.androidgames.gamedev2d.GameObject;

public class Coin extends GameObject {
	public static final float COIN_WIDTH = 0.5f;
	public static final float COIN_HEIGHT = 0.8f;
	public static final int COIN_SCORE = 10;

	float stateTime;

	public Coin(float x, float y) {
		super(x, y, COIN_WIDTH, COIN_HEIGHT);
		stateTime = 0;
	}

	public void update(float deltaTime) {
		stateTime += deltaTime;
	}
}
